Pivot zombie attack game
The code inside tells the game the geometry. Now it's time to create the entity's visuals. An example model, texture, and animation are all already provided with this Guide, but you can learn how to create your own using Blockbench here.
Like items, the entity textures are simply. Usually, the shortname for an entity's texture is set to default , just like in our example. Before you take a look at a model's code, which holds data about the size, rotation, and position of every single cube and bone , remember that there's no need to learn its syntax by hand: as mentioned above, model and animation files are all automatically generated by a dedicated 3D editor called Blockbench.
Please note that we have edited the output file for it to be a little bit more compact and easier to copy. A Blockbench output will look different from this. The only important thing, pretty much, is the value of "identifier" , which is "geometry. As you might remember, this same identifier is referenced in the Ghost's RP entity file, under "geometry". Most of what was said for models is also true for animations. The suffix for resource animation files is. Unlike the model's file, this one contains three animations for the Ghost, which are "animation.
Their shortnames, as defined in the Ghost's RP entity file, are "idle" , "attack" and "move" respectively. Of course, feel free to open the files and check how the visuals look using Blockbench. Approaching the end, we'll create our Animation Controller file, which will control how the animations are played, as expected. Two animation controllers are listed in this file: "controller. An animation controller allows us to play certain animations when the entity is in certain states, which we can transition between when certain conditions are met.
For a more in depth explanation of how animation controllers work, check out our page Intro to Animation Controllers. He and Frank didn't know it then, but that car alarm indirectly caused the Bandit Leader to lose four men and that had some nasty consequences later in Prisoners Episode 2. After they were saved from the infected by David and his friend Zane. Sadly in saving Frank and Craig, Zane lost his life. Frank led Craig and David into some shelter.
When they got out, they reached a road that was being occupied by the military. The soldier in the command told Craig and the others that if they helped the soldiers defend that location from the imminent zombie attack, then they would give them a ride out of the city. Frank thought it was fair enough and asked Craig and David to stay there to help the soldiers.
This is where Episode 1 Unnamed ends. However, the horde of infected quickly managed to overwhelm the soldiers as well as Craig, Frank and David. The soldiers in charge ordered a retreat to the helicopter, Frank could see that the infected were swarming beneath the helicopter and some had even begun the climbing onto it, weighing it down.
Frank told Craig not to go to the helicopter and it fell to the ground and exploded, killing a large amount of infected and all of the surrounding soldiers. This explosion also caused the collapse of a building where Craig and Frank fell into. They lost connection with David during the explosion. Frank and Craig woke up and started finding supplies in the house. Both of them were caught by the bandits unexpectedly. The bandit leader was trying to find out who started the car alarm.
Frank knew that it was him and Craig that had started the car alarm but he chose to suffer in the silence, which almost got Craig killed. The bandit leader then had a breach on the base to fix and left them and the other prisoners in a jailcell. Frank and Craig met Rob and Sarah at that time. Craig realised Rob was young and he decided to look after him for the time being.
They planned to get out of there immediately. Craig asked Frank to climb through a vent shaft first to make sure the other side was safe. Frank found room filled with weapons on the other side and they got ready to leave.
When Frank came out the door, he saw a bandit and killed him without any hesitation. He thought the plan went to shit since they wanted to get out unnoticed. He told the team to go quickly. Frank told Craig and Rob to cover him and Sarah while they would try to pry the exit door open. After When the door was open Frank told Sarah to cover him while starting a truck nearby. While Craig and Rob went into the truck, Frank saw infected coming in fast.
De started driving when he saw it was too late, Sarah got eaten alive behind them. Frank admitted that his carelessness caused Sarah's death, but Craig told him not to blame himself as it was a tough moment where no decision would have been flawless. He asked Craig about Rob. When Frank heard that Rob was injured we saw that he cared about Rob and he told Craig when he found somewhere Rob could rest, he would pull over.
Unfortunately, Frank swerved the truck into a mutant zombie, which flipped it up into the air and it landed upside down, injuring all of them. Frank and Rob headed into the Coalworth Forest in Vulnerable Episode 3 and after the horde ran past them, Frank suggested that they needed to find Craig as fast as possible.
On the way an infected jumped out of a bush and bit him. He instantly knew what it meant as he told Rob that it was how you turn. Rob couldn't believe what happened. When they found Craig he told Frank that he would be fine. They kept walking until they reached the edge of a cliff. Craig and Frank climbed up to the cliff successfully. However, Rob couldn't climb up because of his injured leg. The horde was closing in. Frank could not let Rob die because he was still young and his entire life was still in front of him.
He then made the toughest decision in his life. He jumped down and helped Rob climb up to the cliff. After Rob had climbed up to the cliff with Franks help, the horde cought up. The last thing Frank saw was Rob and Craig looking down at him as he was devoured by the infected. Frank would be remembered by Craig for a long time after, as his best friend. Rob would spend the rest of his life, viewing Frank as a hero for saving him that day.
Though Frank is sometimes impetuous , he is a courageous and thoughtful person. When he was bitten by a zombie , he confessed to Craig and Rob that he was bitten and asked Craig to kill him without delay. Nevertheless, Craig didn't kill him. Ultimately, he sacrificed himself to save Rob immediately and his action was rewarded to be brave.
Moreover, he is calm enough to surmount any problem or difficulty. This prompts him to get himself and Craig away from peril easily and without triggering any fight or argument. However, he is careless that he is not aware to any danger and this directly caused him to be bit by a zombie. Also, Frank is a selfless person. He can talk with everyone, especially he don't care about what people think to one person and willing to know more about every person.
Frank is a blue stickman who doesn't seem to have lost any of his strong colour despite his age. During the series he was seen using a few weapons such as a Barrett 50 Cal.
He was an avid hunter and shooter before the apocalypse and favoured hunting rifles, unfortunately he did not have one of these with him in the apocalypse. Due to the fact he was only in the series for the first three episodes, he did not wear or have access to any type of armour. Frank met Craig in In the heat of the moment Craig finds himself face to face with the beast and can't think of anything better to do then punch is straight in the face.
This turned out to be a big mistake and Craig is immediately thrown through the door of the building and lands on the bonnet of the car, setting of the alarm. This car alarm is extremely loud and alerts a huge horde of infected within the town. Craig and Frank attempt to fend them off but quickly realise there are too many of them.
After a hasty retreat, Craig and Frank run into two other survivors, David and his friend Zane. David tells them to follow him and he takes them to a small house that sits on a ledge, far above the infected's reach.
Zane defends the group from the attacking zombies behind them but after he turns his back on them to climb up, he is quickly swarmed by a horde of infected. David is upset at Zane's death but knows that they should enter the safe house quickly and gear up with some weapons. After taking some weapons, the three leave the house from the back exit and make it to a road that is occupied by the military.
The soldier in command tells Craig and the others that if they help the soldiers defend that location from the imminent zombie attack, then they will give them a ride out of the city. Everyone gears up, loads their weapons with full mags and prepares to face the zombie horde.
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