Comanche 3 dos download
Comanche 3 is not a simulator that will coddle you in this regard and it is common to start a mission in the midst of a respectable crosswind that you have to be ready to compensate for. There are quite a few training missions to get you ready for combat. I recommend you go through all of them before attempting a real mission. You will find that the training gets significantly more difficult as you progress and once you try a few missions, you may wish to go back to the training for a bit.
A great feature in this simulator is the real-time coach or flight instructor. He will hint on the next steps as well as highlight the displays and screens you should be looking at during a particular training run.
The instructions are predetermined per mission and they do not vary much. The graphics are well rendered, as is evident in the towers and hills. There are actual trees to run into and you must get a feel for the size of your rotor before you decide to do any hedge trimming. This is one simulator that is capable of showing a large array of dynamic scenery and targets.
There are enemy helicopters that are always on the go as well as friendly trains to defend that you have to keep track of. You will certainly find yourself busy in this cockpit. Much has been done to simplify things, but there is a reason why there is a crew of two in the real version.
As in many of these combat flight games, you may wish to enlist the help of a friend to act as your pilot or weapons officer. I have found this works well and generally ends up being more fun. There are several displays for the gunner to concentrate on while you concentrate on not tilling the soil!
The combat screens are excellent and night missions are also available. Popping up, locking on a target and dropping down again are real techniques that work with Comanche.
This can become a riveting game for two people especially when you connect the sound card on your computer to a powerful sound system or sub-woofer. The sounds are many and well sampled, although you will notice a sampled noise when there is just one sound going, like the female voice of the on board computer.
You do have a few units to help out in this simulator and you should get used to use them as some missions will just be impossible if you try to go the hero route. Artillery can be called for as can your wingman to help out. If you find yourself just a little overwhelmed, assign a few targets to the other Comanche. The machines that were available by the end of 96 packed in a bit more punch and it was rather rare to find a PC without at least 32 MB of graphic RAM.
Those specs are put to good use by the game, which builds sprawling world, with even more nicely looking, detailed terrain. Yes, you can't really say that the environments are photorealistic, but certainly they look better than ever.
Also, on the plus side, gameplay wise, you will be offered just as diverse a range of missions as before. The game world, which now has become larger, with even more sprawling maps, has allowed the developers to combine smaller missions into larger overarching ones.
Thus, you will at times have to destroy a silo on ground, rescue some soldiers, run to escape on the ground enemies or air followers. This nested mission build is the best asset of the game, and it is for this tat you are going to enjoy this game, in , just as much as you might have done back in the day! Just look at the screenshots. These are NOT cut screens. Structures are just as impressive as ground and sky textures.
In one mission, I hovered over a house that was as detailed as the town buildings found in Diablo. Everything is in true 3D as well. The clouds in the sky are transparent and actually glide by realistically. Lens flare is well done and the transition between the cloud layer has to be seen to be believed. Your view also extends as far as the eye can see -- distance is not cut short. The downfall, though, is that the game is pretty demanding on your system.
Do know that even though I have a Verite board, it only acts like a standard 4 MB board for games not specifically designed to take advantage of it, so it doesn't accelerate just any game. The reason I gave Comanche 3 a 90 is because of the graphics. It is definitely on the next level, and it definitely makes me want to make the processor and motherboard upgrade. One note: once you see it in its highest resolution, you will not want to turn down the graphics.
It looks pretty damn ugly when you do. One thing you can do, which I thought was pretty neat, was play in letterbox mode. The graphics look just as good, and it runs just a tad smoother. The audio for Comanche 3 is done in Dolby Surround Sound, so it is quite impressive. A mike was attached to a pilot flying the actual Comanche, so you get to hear what it actually sounds like in there.
The Comanche 3 was designed to be relatively quiet for stealth operations, compared to other 'copters, and you can tell. There is plenty of in-flight chatter from teammates and the like. Explosions and weapon fire are all well done, but they did lack the impact and clarity found in HIND.
Comanche 3 supports up to 2 players via null modem serial cable, 2 players via a minimum The documentation for Comanche 3 is excellent. It goes well beyond a simple description of the controls. Throughout the manual you will find useful tips and interesting tidbits on why things were designed as they were.
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